This project demonstrates how a simulation can generate emergent
behavior on multiple scales in a simple virtual ecosystem, in which the
small details of emergent locomotive behavior in individual organisms
can affect, and be affected by, large-scale global dynamics.
By combining recent evolutionary computation techniques for creating
articulated virtual creatures with spatial, open-ended reproduction
models, this work suggests that articulated movement in an artificial
organism can come to have "meaning" in the context of the world in
which it was born.
This work also demonstrates a rudimentary example of sexual
selection, and how this can influence the distribution of phenotypes
in a spatial model.
Thanks to Rocket Scientist Bryan Galdrikian for his help in
many aspects of this work. Thanks to Bill Davis and the rest of the
crew at Rocket Science Games, Inc. for use of facilities, and for
supporting my need to continue making wiggly things. Thanks to Mark
Weissman for help in videotape production. And special thanks to Nuala Creed.
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