(Emergent Morphology)

3 Phisics

The dynamics of motion are created using a qualitative physics model, tailored specifically for this animation system. It incorporates forward dynamics - acceleration is caused by forces exerted internally within the animat by way of deformations in its internal structure (autonomously changing angles of the joints connecting limbs). The model is simple yet produces many of the salient features of interacting objects in the real world, such as gravitational effects, inertia, angular and translational momentum, friction, and dampening. An animat is treated essentially as a rigid body which can deform itself autonomously but cannot be deformed passively by way of outside forces such as collision with the ground surface.

4 The Structure of the Animat

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