Jeffrey Ventrella Published Work
Hierarchical Puppetry: from Ragdoll Physics to Avatar Expression
Published in the International Journal of Design and Innovation Research volume 6-n1
2011
Virtual Body Language - The History and Future of Avatars: How Nonverbal Expression is Evolving on the Internet
Published by ETC Press, 2011.
2011

A Spherical XOR Gate Implemented in the Game of Life
Published in Game of Life Cellular Automata, by Springer. Editor: Andrew Adamatzky.
2010
The Gestural Turing Test
Published in the conference proceedings of AAMAS Workshop on Interacting with ECAs as Virtual Characters
2010
Divisor Drips and Square Root Waves
Prime Numbers are the Holes in Complex Composite Number Patterns
Published by Eyebrain Books, available on Amazon
web site here: divisorplot.com
2010
Self-Portraits in Mandelbrot Genetics
Published by Springer in the conference proceedings of Smart Graphics, 2010.
(described here).
2010
Glider Dynamics on the Sphere: Exploring Cellular Automata on Geodesic Grids
Published in the Journal of Cellular Automata, Old City Publishing. Editor in Chief: Andrew Adamatzky
Read the abstract HERE)
2010
Evolving the Mandelbrot Set to Imitate Figurative Art
Published in Design by Evolution. Editors: Hingston, Philip F.; Barone, Luigi C.; Zbigniew, Michalewicz. Springer
(read about it in MandelbrotGenetics.com)
2008
Evolving Structure in Liquid Music
Published in The Art of Artificial Evolution editors: Penousal Machado and Juan Romero. Springer
(play with it: Musical Gene Pool)
2008
Gliders and Riders
(A Particle Swarm Selects for Coherent Space-Time Structures in Evolving Cellular Automata)
published in Stigmergic Optimization. Editors: Grosan and Abraham. Springer
2006
A Particle Swarm Selects for Evolution of Gliders in Non-Uniform 2D Cellular Automata
Published in Alife X Proceedings, MIT Press
2006
Gene Pool: Exploring the Interaction Between Natural Selection and Sexual Selection
published in Artificial Life Models in Software, edited by Andrew Adamatzky and Maciej Komosinski, Springer, 2005
2006
Avatar Physics and Genetics
published in Virtual Worlds. Edited by Heudin, J.C. Springer.
2000
Designing Emergence in Animated Artificial Life Worlds
published in Virtual Worlds - Synthetic Universes, Digital Life and Complexity
edited by Jean-Claude Heudin. Perseus Books
1999
Attractiveness vs. Efficiency - How Mate Preference Affects Locomotion in the Evolution of Artificial Swimming Organisms
Published in Artificial Life VI Proceedings, MIT Press.
1998
Sexual Swimmers - Emergent Morphology and Locomotion without a Fitness Function
Published in From Animals to Animats. MIT Press.
1996
Eukaryotic Virtual Reality - The Emergent Art of Artificial Life
Published in ISEA Conference proceedings.
(read the paper from Ventrella.com)
1995
Disney Meets Darwin - The Evolution of Funny Animated Figures
Published in Computer Animation '95 Proceedings, IEEE
1995
Explorations in the Emergence of Morphology and Locomotion Behavior in Animated Characters
Published in: Artificial Life IV Proceedings, MIT Press.
1994
Disney Meets Darwin - An Evolution-based Interface for Exploration and Design of Expressive Animated Behavior
(MIT Media Lab Master's Thesis). MIT Press.
1994
Creatures of the Complex Plane
IRIS Universe, Summer 1988, pages 12-14
1988